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28 Mar 2012, 3:27 pm
Westeros 1: Winter Is Coming
-Shuffle this Westeros deck (including this card) and draw another card. Resolve that card, including possible Wildling icons. Repeat if "Winter Is Coming" is drawn again.
After Shuffling:
- Mustering
In turn order, players muster new unit's in every one of their areas containing a Castle - or Stronghold.
Westeros 2:
Clash of Kings
Remove all Influence tokens from the three Influence tracks. Then players bid for position on each track, starting with the Iron Throne track.
Westeros 3:
Sea of Storms - Wildlings Advance
Players cannot assign Raid orders during the upcoming Planning Phase (including their Special Raid Order).
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Westeros 1: Mustering
In turn order, players muster new unit's in every one of their areas containing a Castle - or Stronghold.
Baratheon: (3,2,2)
Dragonstone - Siege Engine
Storm's End - Footmen
Lannister (3,2,2)
Lannisport: one Ship in port, one Ship in The Golden Sound
Riverrun: one Footman, one Ship in The Golden Sound
Harrenhal: one Footman
Stark (3,2)
White harbor - Footman
Winterfell - fleet in port, upgrade footman to siege engine
Martell (3,2,2)
Footman in yronwood
Ship in sunspear port, ship in ESS
Greyjoy (3,2,2)
Flint's Finger - Ship in the Sunset Sea
Pyke - Ship in Ironman's Bay, Footman
Seagard - Ship in Ironman's Bay, upgrade footman to knight
Tyrell (3,2,2)
Highgarden - Ship in West Summer Sea, Footman
Starfall - Ship in West Summer Sea
Oldtown - Ship in Redwyne Straights, Footman
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29 Mar 2012, 2:23 pm
Westeros 2:
Clash of Kings
Remove all Influence tokens from the three Influence tracks. Then players bid for position on each track, starting with the Iron Throne track.
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01 Apr 2012, 7:26 am
Iron Throne:
Baratheon Bids 3
Tyrell Bids 2
Martell Bids 0
Stark Bids 0
Greyjoy Bids 0
Lannister Bids 0
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03 Apr 2012, 3:56 pm
Fiefdom Track:
Greyjoy Bids 3
Tyrell Bids 2
Lannister Bids 1
Baratheon Bids 0
Martell Bids 0
Stark Bids 0
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06 Apr 2012, 11:05 am
Board:
http://notasb.home.comcast.net/~notasb/LDB/lndbT2w2.gifHouse Cards:
http://notasb.home.comcast.net/~notasb/ ... ecards.gif --------------------
Kings Court:
Martell Bids 5
Baratheon Bids 3
Stark Bids 3
Tyrell Bids 3
Lannister Bids 3
Greyjoy Bids 0
Westeros 3:
Sea of Storms - Wildlings Advance
Players cannot assign Raid orders during the upcoming Planning Phase (including their Special Raid Order).
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10 Apr 2012, 6:02 am
Order Assignments:
Baratheon: ***
-Dragonstone: March +1
-Storm's End: March +0
-Shipbreaker Bay: Defend
-Blackwater Bay: Support +1
Tyrell: *
-Highgarden - march 0
-Oldtown - consolidate
-Starfall - march -1
-Dornish Marches - consolidate
-West Summer Sea - march +1*
-redwyne straights - support
Martell: ***
-Sea of Dorne: Support+1
-ESS: Support
-Sunspear port: CP
-Sunspear: March+1
-Yronwood: March+0
Stark: **
-Bay of Ice: Defend +1
-Winterfell Port: CP
-Winterfell: Attack +1*
-White Harbor: Support +0
-Widow's Watch: Attack +0
-The Narrow Sea: Support +1*
Greyjoy:
-Moat Calin - Defend +1
-Seagard - Support
-Ironman's Bay - Support
-Sunset Sea - March 0
-Flint's Finger - Defend +1
-Pyke - March -1
-Pyke Port - CP
Lannister:
-Riverrun: Defense +1
-Harrenhal: March -1
-The Golden Sound: March +0
-Stony Sept: Support
-Lannisport port: Support
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10 Apr 2012, 6:06 am
Martell's Raven:
- Im content with my order setup and instead wish to scout the wildlings a bit (clearly not my responsibility though, as well all know its Stark's responsibility to deal with them!)
- I recall my scouts and instruct them not to interfere (keep current wildling)
!st Marches:
Baratheon:
Dragonstone: All footmen and siege engine to King's Landing
Tyrell
Starfall - footman to Highgarden
Martell
Resolving march in sunspear:
Footman to storms end (battle)
Footman to boneway
Knight to starfall
Battle in Storm's End:
Martell Attacks with +1 Footman +1 March +2 Support Sea of Dorne +2 Support East Summer Sea = 6
Baratheon Defends with +2 Knight +1 Footman = 3
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House Cards:
Nymeria Sand Combat Strength 1
Special Ability: If you are defending, this card gains a fortification icon. If you are attacking, this card gains a sword icon.
Brienne of Tarth - Combat Strength 2
Swords 1 Forts 1
Special Ability Resolution:
Martell gains 1 Sword
Battle Resolution:
Martell Combat Strength +1 Footman +1 March +4 Support +1 HC = 7
Baratheon Combat Strength +2 Knight +1 Footman +2 HC = 5
Martell wins 7 v 5
Casualties:
Martell has 1 Sword Baratheon has 1 Fort, no Casualties taken.
Retreat:
Baratheon - retreat to Kingswood
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Winterfell
Siege to white harbor
Knight to moat calin (battle)
All support
Battle Commences:
Stark attacks with +2 Knight +1 march +5 Support White Harbor ( Seige Engine & Footman) +2 Support The narrow Sea ( Token & Ship) = 10
Greyjoy defends with +2 Knight +1 Footman +1 Token +2 Support Knight Seagard = 6
House Cards:
Greatjon Umber Combat Strength 2
Swords 1 Forts 0
Aeron Damphair Combat Strength 0
Special Ability: You may immediately discard two of your available Power tokens to discard Aeron Damphair and choose a different House Card from your hand (if able).
Special Ability Resolution:
Greyjoy may discard Aeron and choose a different card.
Leave Aeron.
Battle Resolution:
Stark attacks with +2 Knight +1 march +7 Support +2 HC = 12
Greyjoy defends with +2 Knight +1 Footman +1 Token +2 Support +0 HC = 6
Stark wins 12 v 6
Casualties:
Sacrifice the Footman.
Retreat:
retreat to Greywater Watch.
Greyjoy 1st march:
Sunset Sea Ship to the Golden Sound.
Battle Commences:
Greyjoy attacks with +1 Ship +3 Support (3 Ships) Ironman's Bay = 4
Lannister defends with +3 (3) Ships +1 Support Ship Lannisport Port = 4
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11 Apr 2012, 12:48 pm
House Cards:
Victarion Greyjoy Combat Strength 3
Special Ability: If you are attacking, all of your participating Ships (Including supporting Greyjoy ships) add +2 to CS instead of +1.
Cersei Lannister Combat Strength 0
Special Ability: If you win this combat you may remove one of the losing opponent's Order tokens from anywhere on the board.
Stark
Special Ability Resolution:
Greyjoy gains +1 per ship = +4
Lannister TBA - NA
Battle Resolution:
Greyjoy attacks with +1 Ship +3 Support +4 SA +3 HC = 11
Lannister defends with +3 (3) Ships +1 Support +0 HC = 4
Greyjoy wins 11 v 4
Casualties:
No Swords, no Casualties
Retreat:
Due to Lannister Supply limits of 3,2,2 2 Ships may retreat to Lannisport Port, 1 Ship is destroyed.
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11 Apr 2012, 3:52 pm
Lannister:
March one Footman to Stoney Sept.
2nd marches:
Tyrell:
West Summer Sea march +1 - 1 ship to Sunset sea, 2 Ships to East Summer Sea
Battle Commences:
Tyrell attacks with +2 (2) Ships +1 Token = 3
Martell defends with +2 Ships + 2 Support Sea of Dorne (+1 Token & Ship) = 4
House Cards:
Alester Florent Combat Strength 1
Swords 0 Forts 1
Arianne Martel Combat Strength 1
Special Ability: If you are defending and lose this combat, your opponent may not move his units into embattled area. They return to the area from which they marched. Your own units must still retreat.
Special Ability Resolution:
Martell - TBA - NA
Battle Resolution:
Tyrell attacks with +2 (2) Ships +1 Token +1 HC = 4
Martell defends with +2 Ships + 2 Support +1 HC = 5
Martell wins 5 v 4
Casualties:
No Swords, No Casualties
Retreat:
Tyrell returns to WSS.
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13 Apr 2012, 10:57 am
Martell:
1 Footman to princes pass
Stark:
Footman to mountains of the moon. Leave token
Greyjoy:
Footman Pyke -> Riverrun, battle
Battle Commences:
Greyjoy attacks with +1 Footman -1 March +3 Support (3 Ship) Ironman's Bay +2 Support (Kninght) Seagard = 5
Lannister defends with +2 (2) Footmen +1 Defense +3 Support (Knight & Footman) Stoney Sept = 6
House Cards:
Balon Greyjoy Combat Strength 2
Special Ability: The printed combat strength of your opponent's House card is reduced to 0.
The Hound Combat Strength 2
Swords 0 Forts 2.
Special Ability Resolution:
The Hound becomes Combat Strength 0 for this battle.
Battle Resolution:
Greyjoy Combat Strength +1 Footman -1 March +5 Support + 2 HC = 7
Lannister Combat Strength +2 (2) Footmen +1 Defense +3 Support +0 HC = 6
Greyjoy wins 7 v 6
Casualties:
No Swords no casualties.
Retreat:
Lannister Retreat to Lannisport.
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13 Apr 2012, 6:45 pm
Tyrell 3rd March
Highgarden march +0 - Footman to the Arbor, Footman to the Reach
Consolidate Power:
Tyrell 0 + 3 = 3
+1 Oldtown +2 Dornish Marches
Martell 0 + 1 = 1
+1 Sunspear Port
Stark 0 + 1 = 1
+1 Winterfell Port
Greyjoy 2 + 1 = 3
+1 Pyke Port