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Post 08 Nov 2011, 5:50 am

Westerso 1 - Supply - Adjust Supply Track. Reconcile Armies.
Westeros 2 - Clash of Kings - Bid on three areas of Influence.
Westeros 3 - Punish the Guilty - The holder of the VSB may choose Storm of Swords (Defense orders may not be played during this Planning Phase.), Swing the Sword ( Execute Hostages, March +1 orders may not be played during this Planning Phase.) or Nothing at All.

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Westerso 1 - Supply - Adjust Supply Track. Reconcile Armies.

Baratheon - 1 (3,2)
Kingswood

Stark - 0 (2,2)

Lannister - 4 (3,3,2,2)
+2 Lannisport, +2 Blackwater

Greyjoy - 6 (4,3,2,2,2)
Winterfell, The Stoney Shore, Greywater Watch, Seagard, Pyke, Riverrun

Tyrell - 3 (3,2,2,2)
+2Highgarden, Three Towers

Martell - 5 (4,3,2,2)
Dragonstone, Sunspear, Salt Shore, Starfall, Prince's Pass

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Westeros 2 - Clash of Kings - Bid on three areas of Influence.
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Post 09 Nov 2011, 9:09 pm

Bids on the Iron Throne:

Tyrell Bids 3
Placement of Tied House determined by Baratheon

Baratheon Bids 0
Lannister Bids 0
Greyjoy bids 0
Stark Bids 0
Martell Bids 0

Fiefdom Track:
Placement of Tied House determined by Tyrell
Martell Bids 6
Baratheon Bids 2
Tyrell Bids 1
Stark Bids 0
Greyjoy Bids 0
Lannister Bids 0
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Post 14 Nov 2011, 6:38 am

King's Court Bids:
Placement of Tied House Bids determined by Tyrell

Tyrell Bids 1
Greyjoy bids 1
Baratheon Bids 1
Lannister Bids 1
Martell Bids 0
Stark bids 0
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Post 19 Nov 2011, 7:53 am

Order Assignments:

Tyrell ***
CP in -Highgarden, -The Arbor, and -Oldtown Port
-Support +1 in The Dornish Marches
-Support in the West Summer Sea

Baratheon: **
-King’s Landing – Support +1*

Lannister: *
-Lannisport Port - Support
-Golden Sound - March -1
-Blackwater - Support +1
-Harrenhal - Support
-Crackclaw Point - Raid
-The Reach - CP
-Lannisport - March 0

Greyjoy ***
-Bay of ice: Support+1*
-Pyke port: CP
-stony shore: Raid
-Seagard: Raid
-Sunset sea: march+1*
-Riverrun: March+0
-Ironmans bay: March-1

Stark
-Moat Cailin: Raid
-White Harbor: Raid
-The Shivering Sea: Support
-The Narrow Sea: Support

Martell
-Blackwater Bay - march -1
-Shipbreaker Bay - March +0
-Dragonstone - CP
-Storm's End - CP
-Boneway Raid
-Starfall Raid
-Sea of Dorne support

Awaiting word from Tyrell's Raven
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Post 22 Nov 2011, 11:09 am

Raven:
change the Support +1* order in The Dornish Marches to Raid.

Tyrell Raid Dornish Marches:
Remove Lannister's CP in the Reach, collect token.
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Post 26 Nov 2011, 11:36 am

Lannister:
Activate Jaime

move Jaime to Harrenhal

Greyjoy:
raid moat cailin from seagard

Stark's Raid Winter Harbor has no valid target

Martell's Raids have no valid targets.

Greyjoy's 2nd Raid:
Activate Balon (gain power)
Balon, Asha and knight to Riverrun. Do not place a power token in stony shore.
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Post 29 Nov 2011, 3:45 pm

Lannister:
Lannisport - all troops march on Riverrun.

Battle Commences:
Lannister atacks with +1 Footman +2 Support Harrenhal ( Leader & footman) = 3
Greyjoy defends with +2 (2) Leaders +4 (2) Knights +1 Footman = 7

Greyjoy and Lannister each have only one card to use.

House Cards:
Jaime Lannister +4 Combat Strength 1 Sword 1 Fort
Theon Greyjoy +2 Combat Strength 1 Fort

Battle Resolution:
Lannister atacks with +1 Footman +2 Support Harrenhal +4 HC = 7
Greyjoy defends with +2 (2) Leaders +4 (2) Knights +1 Footman +2 HC = 9

Greyjoy wins 9 v 7

Casualties:
Greyjoy has no Swords, no Casualties taken.

Retreat:
Lannister retreats back to Lannisport.

Greyjoy and Lannister regain all their House Cards.
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Post 02 Dec 2011, 3:42 pm

Lannister March:
Knight to Lannisport (Battle 2v0)
Footman stays in Riverrun
Knight, Balon, Asha to winterfell

Battle Commences:
Greyjoy attacks with +2 Knight = 2
Lannister defends with 0

House Cards:
Victarion Greyjoy +1 Combat Strength
Special Ability: If this battle is adjacent to a sea area, gain +1 combat strength and a Fort.
Ser Jaime Lannister +4 Combat Strength 1 Sword 1 Fort

Special Ability Resolution:
Greyjoy gains +1 Combat Strength and a Fort

Battle Resolution:
Greyjoy Combat Strength +2 Knight +1 HC +1 SA = 4
Lannister Combat Strength +4 HC = 4

4 v 4 tie is won by Greyjoy who is higher on the Fiefdom track.

Greyjoy does not have a ship to replace Lannister's ship in Lannisport Port. The ship is destroyed and the Port is unoccupied.

The footman, having retreated once already is now destroyed.
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Post 08 Dec 2011, 4:28 pm

Martell:
All ships to Shipbreaker Bay from blackwater Bay

Lannister 2nd March:
lift march golden sound
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Post 09 Dec 2011, 6:44 am

Greyjoy:
Both ships Ironman's bay to sunset sea

Martell:
Move 2 ships to Narrow Sea
1 ship to Blackwater Bay

Battle
Martell: 2(ships) = 2
Stark: 1 ship + 1 supportThe Shivering Sea = 2

House Cards:
Darkstar + 3 Combat Strength 1 Sword
Robb Stark +4 Combat Strength 2 Swords

Battle Resolution:
Martell: Combat Strength 2(ships) +3 HC + VSB = 6
Stark: Combat Strength 1 ship + 1 supportThe Shivering Sea +4 HC = 6

6 v 6 tie is won by Martell

Martell has 2 Swords Stark has no Forts, Stark Ship is destroyed.


------------

3rd March:
Greyjoy:
2 ships in sunset sea to attack golden sound.

Battle Commences:
Greyjoy attacks with +2 (2) Ships +1 March = 3
Lannister defends with +1 Ship = 1
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Post 10 Dec 2011, 2:49 pm

House Cards:
Balon Greyjoy +4 Combat Strength
Special Ability: If you win this battle, gain power tokens equal to the difference in total strength in the battle.
Cersei Lannister +1 Combat Strength
Special Ability: Your opponent must lose two power at the end of the battle.

Special Ability Resolution:
Greyjoy TBA after Battle. Greyjoy gains 5 Power
Lannister TBA after Battle. Greyjoy loses 2 Power

Battle Resolution:
Greyjoy Combat Strength +2 (2) Ships +1 March +4 HC = 7
Lannister Combat Strength +1 Ship +1 HC = 2

Greyjoy wins 7 v 2

Lannister has no valid retreats, the ship is destroyed.

Greyjoy gains 3 Power after both Special Abilitys have been resolved.
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Post 11 Dec 2011, 8:41 pm

Consolidate Power:

Tyrell:
Oldtown Port - Collect token

Greyjoy gains 1 Power Pyke Port
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Post 12 Dec 2011, 5:39 am

Dragonstone:
Activate Doran
collect token 0 + 1
move everyone to Storm's End
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Post 17 Dec 2011, 6:49 am

Tyrell 2nd CP
Highgarden - activate Mace, collect token, everyone to The Arbor

Martell's 2nd CP:
Activate Doran
gain token
Doran + siege + Knight to Eyre
footman to Kingswood


Martell attacks The Eyre with +1 Leader +4 Siege Engine +2 Knight = 7
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Post 19 Dec 2011, 7:29 pm

Tyrell 3rd CP
activate Mace Tyrell, collect token, Mace, Knight, and 1 footmen to Starfall.

Battle Commences:
Tyrell attacks with +2 Leader +2 Knight +1 Footman +1 Support ( Ship West summer Sea) = 6
Martell defends with +1 Footman = 1