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Post 12 Sep 2011, 7:33 pm

Westeros 1: A Throne of Blades (W) - The holder of the Iron Throne may choose Supply, Muster or nothing at all. Wilding advance.
Westeros 2: Game of Thrones - Areas containing the power symbol provide Power. Ports with a ship gain power if their are no enemy ships in the adjacent sea area.
Westeros 3: Swing the Sword (W) - Execute hostages. March +1 orders may not be played during this planning phase. Wilding advance.

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Westeros 1: A Throne of Blades (W) - The holder of the Iron Throne, Baratheon, may choose Supply, Muster or nothing at all. Wilding advance.
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Post 14 Sep 2011, 7:02 am

Baratheon:
I choose nothing for Westeros 1.

Westeros 2: Game of Thrones - Areas containing the power symbol provide Power. Ports with a ship gain power if their are no enemy ships in the adjacent sea area.


Baratheon 4+3=7
+2 King's Landing, Kingswood

Stark 1

Lannister 2+3=5
Riverrun, Harrenhal, Stoney Sept

Greyjoy 2+3=5
Winterfell, Pyke, Seagard

Tyrell 3+1=4
Dornish Marches

Martell 7+3=10
Dragonstone, Prince's Pass, Sunspear


Westeros 3: Swing the Sword (W) - Execute hostages. March +1 orders may not be played during this planning phase. Wilding advance.

Tyrell
I choose to not execute Stannis
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Post 14 Sep 2011, 7:50 am

Order Assignments are due Friday Sept 16 8 AM CDST (GMT -5) 1300 GMT

March +1 orders may not be played during this planning phase.
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Post 17 Sep 2011, 6:26 am

Board:

http://notasb.home.comcast.net/~notasb/ ... Turn5a.gif

Leaders:

http://notasb.home.comcast.net/~notasb/newleadr.GIF

House Cards:

http://notasb.home.comcast.net/~notasb/ ... Scards.gif

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Order Assignments:

Baratheon
-King’s Landing – Raid
-Blackwater Bay – Raid

Stark
-White Harbor: Raid

Lannister
-Golden Sound - Defend +2
-Reach - Raid
-Blackwater - Raid

Greyjoy
-Winterfell March +0
-Seagard March -1
-Bay of Ice Support
-Ironman's Bay Support

Tyrell
-Dornish Marches: Consolidate Power
-West Summer Sea: March +0

Martell
-Cracklow - march (-1)
-ShipbreakerBay support
-Princes's Pass - march (+0)
-Dragonstone - CP
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Post 18 Sep 2011, 7:57 am

Raven:

Change King’s Landing to Support +1*

First raid > Blackwater Bay raid Shipbreaker bay

Stark:
move everything EXCEPT one Footman to Moat Cailin.
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Post 21 Sep 2011, 3:19 pm

Lannister's 1st Raid
The Reach - Activate Jaime, move Jaime and the Knight to Blackwater

Lannister's 2nd Raid:
Activate Jaime - Footman and Jaime to Crackclaw point - BATTLE!

I call upon Baratheon for support.
Baratheon:"Support Lannister"

Battle Commences:

Baratheon supoorts Lannister's attack.

Lannister attacks with +2 Leader +1 Footman +3 Support Baratheon's Units King's Landing (+1 Leader +1 Footman +1 Token) = 6
Martell defends with +1 Leader +2 Knight = 3

House Cards:
Ser Ilyn Payne +1 Combat Strength
Special Ability: If you win this battle your opponent must lose one casualty, regardless of the number of Forts he has.
Areo Hotah +1 Combat Strength 1 Fort

Special Ability Resolution: TBD after the Battle Resolution.

Battle Resolution:
Lannister Combat Strength +2 Leader +1 Footman +3 Support Baratheon +1 HC = 7
Martell Combat Strength +1 Leader +2 Knight +1 HC = 4

Lannister wins 7 v 4

Casualties:
Lannister has one Sword, Martell has one Fort.
Lannister Special Ability causes Martell to take one casualty.
"Take the red viper hostage."


Martell may retreat to Dragonstone or Storm's End
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Post 25 Sep 2011, 3:00 pm

Martell retreats to Dragon Stone

Greyjoy:
Lift Winterfell

Tyrell
Fleet to Redwyne Straights

Martell:
MArch to Boneway leace token
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Post 30 Sep 2011, 6:07 am

Greyjou:
March to riverrun leave a token

Consolidate Power:

Tyrell:
collects 2 power from Dornish Marches


Martell:
Collects 2 power