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Indy Car Driver (Pro IV)
 
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Post 10 Mar 2021, 2:18 pm

Turn 1 notes:

Segment 2:
Yankee Hook no effect: target out of range
Ling Ho Trip no effect: target out of range and not in LOS (remember, doors block LOS)

Segment 3:
Kid Belt no effect: target out of range and not in LOS
Yankee Duck no effect: target out of range

Segment 4:
Kid Duck no effect: target out of range and not in LOS

Segment 5:
Quiet Man aim: +5 Bare Hands, +0 BR skill = 5
Ling Ho suffers Light 1:
Light 1: Lose Aim (no effect)
Marshal Duck no effect: target out of range

End of turn:
Floozy is on the stairs
NOTE: Malfunction cards 104 and 107 were drawn for Quiet Man's Jab. They are ignored but considered drawn for reshuffle purposes.

Next deadline: turn 2 due Friday, March 12 at 4pm EST/9pm UTC
Bawdy House turn 1 legend.png
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Bawdy House turn 1 results.png
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Indy Car Driver (Pro IV)
 
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Post 12 Mar 2021, 3:24 pm

Turn 2 notes:

Segment 2:
Ling Ho Hip Throw no effect: Quiet Man's next action is Belt, not cancelled by Hip Throw

Segment 3:
Quiet Man aim: 5 Bare Hands, +0 BR skill = 5
Ling Ho suffers Light 2: 3 delay, -3 endurance
Light 2:

Segment 4:
Kid aim: 5 Bare Hands, +0 BR skill = 5
Yankee aim: 2 Aim Markers, +2 card (6), +0 1H skill = 4
Yankee misses, his knife ends up in hex Q18
Floozy Chop no effect: target out of range and LOS
Ling Ho Advance cancelled: delay

Segment 5:
Gambler Chop no effect: no target in range
Quiet Man aim: 5 Bare Hands, +0 BR skill = 5
Ling Ho suffers Light 4, Lose Aim
Light 4: 2 delay, -2 endurance
Lose Aim: no effect
Marshal draws 2 Delay cards for Sprint: 0 delay
Ling Ho Run cancelled: delay
Floozy exits stairway to the only logical hex to do so

End of turn:
Ling Ho delay reduced from 5 to 2
Ling Ho endurance reduced from 20 to 15

Next deadline: turn 3 due Monday, March 15 at 4pm EST/9pm UTC
Bawdy House turn 2 legend.png
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Bawdy House turn 2 results.png
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Indy Car Driver (Pro IV)
 
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Post 15 Mar 2021, 2:09 pm

Turn 3 notes:

Segment 1:
Gambler cannot use B1 to pick up weapon. KNF moves from HOLSTER to GH

Segment 2:
Quiet Man Block no effect: Kid's next action Spin

Segment 3:
Kid Duck no effect: Floozy not in LOS

Segment 5:
Kid Sidestep cancelled: Kid does not have the Bonus 4 card
Gambler aim: 0 Aim Markers, +2 card (6), +2 1H skill = 4
Knife ends up in hex CC-P14 after exiting the window
Quiet Man aim: 5 Bare Hands, +0 BR skill = 5
Kid Suffers a CRIT: Light 3, Lose Aim
Light 3: 2 delay, -2 endurance
Lose Aim: No Effect
Marshal Duck no effect: target not in range
Yankee Sprint cancelled: must execute Advance and Run on previous turn to Sprint
Floozy Kick cancelled: target not in LOS

End of turn:
Kid delay reduced from 2 to 1
Kid endurance reduced from 20 to 18
Ling Ho delay reduced from 2 to 1

Next deadline: turn 4 due Wednesday, March 17 at 4pm EDT/8pm UTC
Bawdy House turn 3 legend.png
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Indy Car Driver (Pro IV)
 
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Post 17 Mar 2021, 1:40 pm

Turn 4 notes:

Segment 1:
Floozy and Kid draw 1 Delay card for Floozy entering Kid's hex
Floozy: 0 delay, Kid: 0 delay

Segment 2:
Yankee and Gambler draw 1 Delay card for Yankee entering Gambler's hex
Yankee: 2 delay, Gambler: 2 delay
Ling Ho Trip no effect: Quiet Man next action Advance

Segment 3:
Floozy aim: 5 Bare Hands, +0 BR skill = 5
Kid suffers HEAD hit:
STUN 1: 2 delay, -2 endurance

Segment 4:
Kid Turn cancelled: delay

Segment 5:
Marshal aim: 4 KNF W.F., +3 Strength, +0 BR skill = 7
Gambler suffers SIDE hit:
STUN 1: 6 delay, -6 endurance
Yankee Hook cancelled: delay
Quiet Man aim: 5 Bare Hands, +0 BR skill = 5
Floozy suffers HEAD hit:
STUN 1: 1 delay, -1 endurance
Ling Ho Guard no effect: Quiet Man out of range
Floozy Jab cancelled: Kid not in LOS
Kid Run cancelled: delay
Gambler Draw&Cock cancelled: delay

End of turn:
Kid delay reduced from 3 to 1
Kid endurance reduced from 18 to 16
Gambler delay reduced from 8 to 4
Gambler endurance reduced from 10 to 4
Yankee delay reduced from 2 to 1
Ling Ho delay reduced from 1 to 0
Floozy delay reduced from 1 to 0
Floozy endurance reduced from 20 to 19

Next deadline: turn 5 due Friday, March 19 at 4pm EDT/8pm UTC
Bawdy House turn 4 legend.png
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Indy Car Driver (Pro IV)
 
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Post 19 Mar 2021, 1:42 pm

Turn 5 notes:

Segment 0:
Kid no turn received/no actions this turn

Segment 2:
Yankee Duck no effect: Gambler next action Duck

Segment 3:
Quiet Man aim: 5 Bare Hands, +0 BR skill = 5
Floozy takes a SIDE hit:
LIGHT 1: 1 delay, -1 endurance

Segment 5:
Gambler Duck no effect: Yankee next action Draw&Cock
Quiet Man Block no effect: Floozy next action Chop, does not cancel
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Quiet Man takes a CRIT hit:
LIGHT 3: 2 delay, -2 endurance
LOSE AIM: no effect
Floozy Chop cancelled: delay

End of turn:
Kid delay reduced from 1 to 0
Gambler delay reduced from 4 to 2
Yankee delay reduced from 1 to 0
Quiet Man delay reduced from 2 to 1
Quiet Man endurance reduced from 20 to 17
Floozy delay reduced from 2 to 1
Floozy endurance reduced from 19 to 18

Next deadline: turn 6 due Monday, March 22 at 4pm EDT/8pm UTC
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Indy Car Driver (Pro IV)
 
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Post 22 Mar 2021, 1:46 pm

Turn 6 notes:

Segment 2:
Floozy Sidestep No Effect: Quiet Man next action Advance
Yankee Hook cancelled: Gambler not in LOS
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Quiet Man takes a HEAD hit:
STUN 1: 1 delay, -1 endurance

Segment 4:
Yankee Jab cancelled: Gambler not in LOS or Range
Floozy aim: 5 Bare Hands, +0 BR skill = 5
Quiet Man takes a BODY hit:
LIGHT 1: 1 delay, -1 endurance
Quiet Man and Floozy draw 1 delay card for Quiet Man entering Floozy's hex
Quiet Man: 2 delay
Floozy: 2 delay

Segment 5:
Marshal Sprint cancelled: must have executed Advance and Run on previous turn
Ling Ho Belt cancelled: Quiet Man not in Range

End of turn:
Gambler delay reduced from 2 to 1
Quiet Man delay reduced from 5 to 2
Quiet Man endurance reduced from 17 to 15
Floozy delay reduced from 3 to 1

Teaching Moment: I can, and am happy to, answer any rules questions. I can also answer questions about the board situation such as LOS, terrain questions, etc. But, in most cases I answer these questions from the rules. Unless absolutely necessary, I rarely look at the board. I had a player ask about the rule regarding attacking with a knife. I answered that question from the rules. But when I resolved the turn I found that there is a door between he and his intended target. That was not part of the question, either explicit or implicit, and I did not look at the board before answering since it was a basic rules question. (Even if I had looked at the board, I still would not have given a different answer as I answered the specific question asked) I realize that some of you are new to Gunslinger, but you are still responsible for knowing the rules and/or asking specific questions.

Also, if you see a cancelled action, the explanation is in the notes. If you don't understand the explanation feel free to ask.

Next deadline: turn 7 due Wednesday, March 24 at 4pm EDT/8pm UTC
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Indy Car Driver (Pro IV)
 
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Post 24 Mar 2021, 1:39 pm

Quiet Man is getting beat but so far he's absorbing most of it.

Turn 7 notes:

Segment 2:

Ling Ho Trip no effect: target not in Range

Segment 3:
Floozy aim: 5 Bare Hands, +0 BR skill = 5
Quiet Man takes a HEAD hit:
STUN 1: 2 delay, -2 endurance

Segment 4:
Kid Jab cancelled: target not in aim zone

Segment 5:
Gambler Duck cancelled: played 5 time segments, began turn with 1 delay
Marshal Hook cancelled: target not in LOS
Yankee Hook cancelled: target not in aim zone
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Quiet Man takes a SIDE hit:
LIGHT 1: 0 delay, -0 endurance
Floozy aim: 5 Bare Hands, +0 BR skill = 5
Quiet Man takes a SIDE hit:
LIGHT 1: 0 delay, -0 endurance
Quiet Man Advance and Turn cancelled: Delay

End of turn:
Gambler delay reduced from 1 to 0
Quiet Man delay reduced from 4 to 2
Quiet Man endurance reduced from 15 to 13
Floozy delay reduced from 1 to 0

NOTE: There is a door between Gambler and Quiet Man/Floozy so there is no LOS between those hexes.

Next deadline: turn 8 due Friday, March 26 at 4pm EDT/8pm UTC
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Indy Car Driver (Pro IV)
 
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Post 26 Mar 2021, 1:24 pm

Turn 8 notes:

Segment 2:
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Quiet Man takes an ARM hit:
LIGHT 1: 2 delay, -2 endurance

Segment 3:
Kid Block no effect: target not in range
Floozy aim: 3 card B7, +0 BR skill = 3
Quiet Man takes a SIDE hit:
LIGHT 2: 3 delay, -3 endurance

Segment 4:
Gambler aim: 4 KNF W.F., +2 BR skill = 6
Kid takes a SIDE hit:
STUN 1: 1 delay, -1 endurance
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Quiet Man takes a HEAD hit:
STUN 1: 1 delay, -1 endurance

Segment 5:

Kid Jab cancelled: delay
Yankee aim: 4 KNF W.F., +2 Aim Markers, +0 1H skill = 6
Yankee's KNF hits the wall behind Gambler and lands in CC-M20
Floozy aim: 5 Bare Hands, +0 BR skill = 5
Quiet Man takes a CRIT hit:
LIGHT 3: 3 delay, -3 endurance
Quiet Man Draw&Cock cancelled: delay

End of turn:
Kid delay reduced from 1 to 0
Kid endurance reduced from 16 to 15
Quiet Man delay reduced from 9 to 4
Quiet Man endurance reduced from 13 to 6

Next deadline: turn 9 due Monday, March 29 at 4pm EDT/8pm UTC
Bawdy House turn 8 legend.png
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Post 29 Mar 2021, 1:14 pm

Turn 9 notes:

Segment 3:
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7 (FIrst card draw, #108, Malfunction: disregard)
Floozy takes a BODY hit:
LIGHT 2: 2 delay, -2 endurance
Floozy aim: 3 card B7, +0 BR skill = 3
Kid and Yankee each avoid the other as they pass

Segment 4:
Kid Sprint cancelled: must execute Advance and Run on previous turn

Segment 5:
Yankee Block no effect: target not in LOS
Gambler Belt cancelled: no target in range and LOS
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Floozy takes a HEAD hit:
STUN 1: 5 delay, -5 endurance
Marshal -2 VP: C45 to GH

End of turn:
Quiet Man delay reduced from 5 to 2
Floozy delay reduced from 7 to 3
Floozy endurance reduced from 18 to 11

Next deadline: turn 10 due Wednesday, March 31 (soft), Friday, April 2 (hard) at 4pm EDT/8pm UTC
Bawdy House turn 9 legend.png
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Bawdy House turn 9 results.png
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Indy Car Driver (Pro IV)
 
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Post 31 Mar 2021, 1:26 pm

Turn 10 notes:

Segment 1:
Kid Run cancelled: must play Advance to play Run

Segment 2:

Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Floozy takes a HEAD hit:
STUN 1: 3 delay, -3 endurance

Segment 3:
Kid Sprint cancelled: must play Advance and Run to Sprint

Segment 4:

Yankee Hook cancelled: target not in LOS or range

Segment 5:

Kid Throw cancelled: no target in LOS
Gambler Jab cancelled: no target in range
Yankee Jab cancelled: played 6 time segments of actions
Ling Ho aim: 3 B7 card, +2 BR skill = 5
Floozy takes a CRIT hit:
LIGHT 6: 1 delay, -1 endurance
Floozy Advance cancelled: delay

End of turn:

Quiet Man delay reduced from 2 to 1
Floozy delay reduced from 7 to 3
Floozy endurance reduced from 11 to 7

Next deadline: turn 11 due Friday, April 1 at 4pm EDT/8pm UTC
Bawdy House turn 10 legend.png
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Bawdy House turn 10 results.png
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Post 02 Apr 2021, 1:41 pm

That floozy is one tough chick

Turn 11 notes:

Segment 0:
Kid is momentarily lost in thought (No Turn Received)

Segment 2:
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Floozy takes a HEAD hit:
STUN 1: DROP (no effect, already Down)

Segment 5:
Gambler aim: 4 KNF W.F., +2 BR skill = 6
Kid takes a SIDE hit:
STUN 1: 0 delay, -0 endurance
Marshal aim: 5 Bare Hands, +0 BR skill = 5
MISS
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Floozy takes a BODY hit:
LIGHT 2: 0 delay, -0 endurance

End of turn:
Quiet Man delay reduced from 1 to 0
Floozy delay reduced from 3 to 1

Four attacks this turn, three of them hit and no one took ANY damage!

Next deadline: turn 12 due Monday, April 4 at 4pm EDT/8pm UTC
Bawdy House turn 11 legend.png
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Bawdy House turn 11 results.png
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Post 05 Apr 2021, 1:46 pm

Turn 12 notes:

Segment 1:
Marshal aim: 0 Fanfire, +3 1H skill = 3
Quiet Man takes a SIDE hit:
STUN 2: 2 delsy, -2 endurance; C44 fires harmlessly
STAGGER: Long/Long to hex M19 facing M20 and DROP
DROP: 1 delay

Segment 2:
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Floozy takes a HEAD hit:
STUN 1: 1 delay, -1 endurance

Segment 3:

Marshal aim: 0 Fanfire, +3 1H skill = 3
Quiet Man takes a GUN hit:
STUN 4: 9 delay, -9 endurance
GUN HAND: C44 drops in hex M19
SERIOUS 1: Will draw 1 Fatigue card at the beginning of each turn he is conscious
GUN ARM 6: Subtract 6 from any 1H or 2H aim

Segment 4:
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Floozy takes a BODY hit:
LIGHT 2: 1 delay, -1 endurance
Yankee and Quiet Man draw 1 delay card each for Yankee entering Quiet Man's hex
Yankee: 1 delay, Quiet Man, 0 delay

Segment 5:

Gambler Belt cancelled: target out of range
Marshal aim: 0 Fanfire, +3 1H skill = 3
Yankee Duck no effect: Quiet Man no further actions to execute
Quiet Man Advance cancelled: delay
Floozy Chop cancelled: delay

End of turn:
Yankee delay reduced from 1 to 0
Quiet Man delay reduced from 12 to 6
Quiet Man endurance reduced from 5 to 0 (The counters on the legend do not have "0", I left the "1" as a reminder.
Quiet Man more delay than endurance: first turn
Floozy delay reduced from 4 to 2
Floozy endurance reduced from 7 to 5

Next deadline: turn 13 due Wednesday, April 7 at 4pm EDT/8pm UTC
Bawdy House turn 12 legend.png
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Post 07 Apr 2021, 1:55 pm

Turn 13 notes:

Segment 0:
Quiet Man draws 1 Fatigue card for SERIOUS 1: 0 delay, -0 endurance

Segment 2:
Ling Ho ducks Yankee's pending Hook
Yankee draws 1 Delay card: 1 delay
Kid aim: 0 Aim Markers, +1 card B2, +3 1H skill = 4
Kid's CRIT hit MISSES, Gambler has MOVE target status

Segment 3:
Floozy gets 2 delay for Advance while Down

Segment 4:
Kid aim: 4 C45 W.F., +0 BR skill = 4
Kid's BE reduced to GUN, Gambler has MOVE target status
LIGHT 1: 1 delay, -1 endurance
LOSE AIM: no effect
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Yankee takes a GUN hit:
LIGHT 1: DROP
DROP: 1 delay
LOSE AIM: no effect

Segment 5:
Marshal aim: 5 Bare Hands, +0 BR skill = 5
Quiet Man takes a SIDE hit:
LIGHT 1: 0 delay, -0 endurance
Gambler Belt cancelled: delay
Yankee Duck cancelled: delay
Floozy Spin Around cancelled: delay

End of turn:
Gambler delay reduced from 1 to 0
Gambler endurance reduced from 4 to 3
Yankee delay reduced from 2 to 1
Quiet Man delay reduced from 6 to 3
Quiet Man Passes Out: second consecutive turn with more delay than endurance
NOTE: Quiet Man will not draw Fatigue cards but will draw at the end to determine if he dies
Rather than clutter the already clutted hex more, his weapons will be on the legend but available to pick up
Floozy delay reduced from 4 to 2

Next deadline: turn 14 due Friday, April 9 at 4pm EDT/8pm UTC
Bawdy House turn 13 legend.png
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Post 09 Apr 2021, 2:10 pm

Turn 14 notes:

Segment 2:
Yankee Guard no effect: does not cancel Chop
Gambler aim: 4 KNF W.F., +2 BR skill = 6
Kid takes a VITAL hit:
KILLED
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Yankee takes a HEAD hit:
STUN 1: 3 delay, -3 endurance

Segment 5:
Yankee Guard cancelled: delay
Marshal aim: 5 Bare Hands, +0 BR skill = 5
Yankee takes a SIDE hit:
LIGHT 1: 1 delay, -1 endurance
NOTE: Marshal listed C5 as target. C5 is Passed Out and can't be targeted. C4 is the default target.
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Yankee takes a CRIT hit:
LIGHT 3: 2 delay, -2 endurance
LOSE AIM: no effect
Floozy draws 2 Delay cards for Leap: 2 delay

End of turn:
Kid gets -8 VP: Killed
Gambler gets -8 VP: -10 Kill enemy (showdown rule), +2 Kill enemy
Yankee delay reduced from 7 to 3
Yankee endurance reduced from 20 to 16
Floozy delay reduced from 4 to 2


Next deadline: turn 15 due Monday, April 12 at 4pm EDT/8pm UTC
Bawdy House turn 14 legend.png
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Indy Car Driver (Pro IV)
 
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Post 12 Apr 2021, 1:34 pm

Turn 15 notes:

Segment 0:
Floozy needs to catch her breath after jumping to her feet (NTR)

Segment 2:
Marshal's Jab cancelled by Ling Ho's Hip Throw, Marshal gets LIGHT 1
LIGHT 1: 2 delay, -2 endurance

Segment 4:
Yankee Duck no effect: Ling Ho not attacking him
Ling Ho aim: 5 Bare Hands, +2 BR skill = 7
Marshal takes a HEAD hit:
STUN 1: 4 delay, -4 endurance

Segment 5:
Yankee Back Up cancelled: delay (began turn with 3 delay, played 4 time segments of actions)

End of turn:
Marshal delay reduced from 6 to 3
Marshal endurance reduced from 20 to 14
Yankee delay reduced from 3 to 1
Floozy delay reduced from 2 to 1

Note: This turn has a perfect example of rule 20.1. Since Marshal played 2 Strength cards to augment his Jab, all 3 cards are actually revealed on segment 0. Therefore, when Ling Ho's Hip Throw was executed on segment 2, Marshal's next action was the Jab even though the second Strength card had not been "executed" yet. Strength cards combine with the action to create one big action.

Next deadline: turn 16 due Wednesday, April 14 at 4pm EDT/8pm UTC
Bawdy House turn 15 legend.png
Bawdy House turn 15 map.png
Bawdy House turn 15 results.png