Will revise later.
Begin Turn 6
Turn 6 - Westeros Phase
Deck I: Mustering
In Order of Play, players muster new units from their cities and strongholds. New units must conform to a player’s Supply limits. (See detailed rules on pages 5 and 6)
Muster points:
Baratheon: Dragonstone(x2), King’s Landing(x2), Crackclaw Point, Storm’s End, The Reach = 7
Lannister: Harrenhal = 1
Greyjoy: Pyke(x2), Seagard(x2), Lannisport(x2), Riverrun(x2) = 8
Martell: Sunspear(x2), Yronwood, Starfall = 4
Tyrell: Highgarden(x2), Oldtown(x2) = 4
Stark: Winterfell(x2), White Harbor, Moat Cailin, Flint’s Finger = 5
*note* Lannister will be unable to muster due to Supply constraints.
Deck II: Clash of Kings
Remove all tokens from the Areas of Influence. Players now bid available power for position on the Areas of Influence.
(See detailed rules on pages 6 and 7)
Available Power:
Baratheon: 9
Greyjoy: 1
Lannister: 0
Martell: 0
Stark: 7
Tyrell: 6
Deck III: Wilding Attack
The wildlings attack Westeros with the current strength (as indicated on the Wildling Threat track). All players must bid power to bolster the Night’s Watch. (See detailed rules on page 8.)
*note* Wilding strength is 0.
We now need Baratheon’s muster followed by Greyjoy. While mustering, please feel free to submit your bids for the Iron Throne track.
Done in the name of the gods old and new,
Grand Maester Ray
Turn 6 - Westeros Phase - Deck I Resolution
Baratheon:
Dragonstone: Footman x2
King's Landing: Footman x2
Crackclaw Point: nothing
Storm's End: Ship x1 in port
The Reach: Footman x1
Lannister:
n/a
Greyjoy:
Pyke: Footman
Seagard: Knight
Riverrun: 2 footmen
Lannisport: 2 footmen
Martell:
Sunspear - convert footman to knight, fleet in port
Yronwood - supply limits allow no build here
Starfall - convert footman to knight
Turn 6 - Westeros Phase - Deck I Resolution (cont.)
Tyrell:
Highgarden: Upgrade to Knight
Oldtown: Knight
Turn 6 - Westeros Phase - Deck I Resolution (cont.)
Stark:
White Harbour - footman
Winterfell - 2 footmen
Moat Cailin - footman
Flint's Finger - upgrade footman
Turn 6 – Westeros Phase – Deck II Resolution
Iron Throne Bids:
Baratheon: 3 (6 tokens left)
Greyjoy: 0 (1 tokens left)
Lannister: 0 (0 tokens left)
Martell: 0 (0 tokens left)
Stark: 0 (7 tokens left)
Tyrell: 0 (6 tokens left)
Baratheon retains the Iron Throne. I now need Baratheon to finalize the Iron Throne track.
Tentative Iron Thron Track:
Baratheon, (Everyone else)
Turn 6 - Westeros Phase - Deck II Resolution (cont.)
Finalized Iron Throne track:
Baratheon, Greyjoy, Tyrell, Martell, Stark, Lannister
Turn 6 – Westeros Phase – Deck II Resolution (cont.)
Fiefdom Bids:
Baratheon: 3 (3 tokens left)
Greyjoy: 0 (1 tokens left)
Lannister: 0 (0 tokens left)
Martell: 0 (0 tokens left)
Stark: 3 (4 tokens left)
Tyrell: 1 (5 tokens left)
I now need Baratheon to finalize the Fiefdom track.
Tentative Fiefdom Track:
(Baratheon or Stark), (B or S), Tyrell, (Greyjoy, Lannister or Martell), (G,L,M), G,L,M)
Turn 6 - Westeros Phase - Deck II Resolution (cont.)
Finalized Fiefdom track:
Baratheon, Stark, Tyrell, Martell, Greyjoy, Lannister.
Turn 6 – Westeros Phase – Deck II resolution (cont.)
King’s Court Track Bids:
Baratheon: 3 (0 tokens left)
Greyjoy: 1 (0 tokens left)
Lannister: 0 (0 tokens left)
Martell: 0 (0 tokens left)
Stark: 2 (2 tokens left)
Tyrell: 2 (3 tokens left)
Baratheon claims the Messenger Raven. I now need Baratheon, as owner of the Iron Throne token, to finalize the King’s Court track.
Tentative King’s Court Track:
Baratheon, (Stark or Tyrell), (S, T), Greyjoy, (Lannister or Martell), (L, M)
Turn 6 - Westeros Phase - Deck II Resolution (cont.)
Finalized King's Court track:
Baratheon, Tyrell, Stark, Greyjoy, Martell, Lannister.
Begin Turn 6
Turn 6 - Westeros Phase
Deck I: Mustering
In Order of Play, players muster new units from their cities and strongholds. New units must conform to a player’s Supply limits. (See detailed rules on pages 5 and 6)
Muster points:
Baratheon: Dragonstone(x2), King’s Landing(x2), Crackclaw Point, Storm’s End, The Reach = 7
Lannister: Harrenhal = 1
Greyjoy: Pyke(x2), Seagard(x2), Lannisport(x2), Riverrun(x2) = 8
Martell: Sunspear(x2), Yronwood, Starfall = 4
Tyrell: Highgarden(x2), Oldtown(x2) = 4
Stark: Winterfell(x2), White Harbor, Moat Cailin, Flint’s Finger = 5
*note* Lannister will be unable to muster due to Supply constraints.
Deck II: Clash of Kings
Remove all tokens from the Areas of Influence. Players now bid available power for position on the Areas of Influence.
(See detailed rules on pages 6 and 7)
Available Power:
Baratheon: 9
Greyjoy: 1
Lannister: 0
Martell: 0
Stark: 7
Tyrell: 6
Deck III: Wilding Attack
The wildlings attack Westeros with the current strength (as indicated on the Wildling Threat track). All players must bid power to bolster the Night’s Watch. (See detailed rules on page 8.)
*note* Wilding strength is 0.
We now need Baratheon’s muster followed by Greyjoy. While mustering, please feel free to submit your bids for the Iron Throne track.
Done in the name of the gods old and new,
Grand Maester Ray
Turn 6 - Westeros Phase - Deck I Resolution
Baratheon:
Dragonstone: Footman x2
King's Landing: Footman x2
Crackclaw Point: nothing
Storm's End: Ship x1 in port
The Reach: Footman x1
Lannister:
n/a
Greyjoy:
Pyke: Footman
Seagard: Knight
Riverrun: 2 footmen
Lannisport: 2 footmen
Martell:
Sunspear - convert footman to knight, fleet in port
Yronwood - supply limits allow no build here
Starfall - convert footman to knight
Turn 6 - Westeros Phase - Deck I Resolution (cont.)
Tyrell:
Highgarden: Upgrade to Knight
Oldtown: Knight
Turn 6 - Westeros Phase - Deck I Resolution (cont.)
Stark:
White Harbour - footman
Winterfell - 2 footmen
Moat Cailin - footman
Flint's Finger - upgrade footman
Turn 6 – Westeros Phase – Deck II Resolution
Iron Throne Bids:
Baratheon: 3 (6 tokens left)
Greyjoy: 0 (1 tokens left)
Lannister: 0 (0 tokens left)
Martell: 0 (0 tokens left)
Stark: 0 (7 tokens left)
Tyrell: 0 (6 tokens left)
Baratheon retains the Iron Throne. I now need Baratheon to finalize the Iron Throne track.
Tentative Iron Thron Track:
Baratheon, (Everyone else)
Turn 6 - Westeros Phase - Deck II Resolution (cont.)
Finalized Iron Throne track:
Baratheon, Greyjoy, Tyrell, Martell, Stark, Lannister
Turn 6 – Westeros Phase – Deck II Resolution (cont.)
Fiefdom Bids:
Baratheon: 3 (3 tokens left)
Greyjoy: 0 (1 tokens left)
Lannister: 0 (0 tokens left)
Martell: 0 (0 tokens left)
Stark: 3 (4 tokens left)
Tyrell: 1 (5 tokens left)
I now need Baratheon to finalize the Fiefdom track.
Tentative Fiefdom Track:
(Baratheon or Stark), (B or S), Tyrell, (Greyjoy, Lannister or Martell), (G,L,M), G,L,M)
Turn 6 - Westeros Phase - Deck II Resolution (cont.)
Finalized Fiefdom track:
Baratheon, Stark, Tyrell, Martell, Greyjoy, Lannister.
Turn 6 – Westeros Phase – Deck II resolution (cont.)
King’s Court Track Bids:
Baratheon: 3 (0 tokens left)
Greyjoy: 1 (0 tokens left)
Lannister: 0 (0 tokens left)
Martell: 0 (0 tokens left)
Stark: 2 (2 tokens left)
Tyrell: 2 (3 tokens left)
Baratheon claims the Messenger Raven. I now need Baratheon, as owner of the Iron Throne token, to finalize the King’s Court track.
Tentative King’s Court Track:
Baratheon, (Stark or Tyrell), (S, T), Greyjoy, (Lannister or Martell), (L, M)
Turn 6 - Westeros Phase - Deck II Resolution (cont.)
Finalized King's Court track:
Baratheon, Tyrell, Stark, Greyjoy, Martell, Lannister.