7. United Nations Task Force
The United Nations Task Force is essentially a single support added to a single encounter that is voted on by the world in an effort to protect the oppressed, and more rarely, punish the oppressor.

7.1 Properties

-The UNTF is deployed at most once per turn.
-The UNTF adds 1 to the power of a unit for the turn, or in the case of an unoccupied supply center, gives the supply center a power of 1.
-It can't support an unowned SC. This includes “dormant” supply centers within a country’s aesthetic borders but have not yet been captured through play. Examples include both Texas (TEX), aesthetically within the United States starting borders and Prague (PRA) in Europe, in 2001.
-It can not attack independently, and therefore can't remove control of a city on its own. It can only support a unit or defend an owned but unoccupied SC.
-Just as a player may order his own units to bounce with each other, so too can a player’s unit bounce with his own supply center should the UNTF be deployed there. Also, should multiple units move into the same supply center, the order must distinguish which unit the UNTF is supporting.
-A unit or SC which gets UNTF support and nuked on the same turn is still destroyed as usual. This however has no impact on the UNTF being deployed in future turns.
-All nations have an equal voice of one vote, despite how many voting centers they control.
-You CAN order units to support an adjacent, unoccupied, owned supply center in hopes that the UNTF is deployed there, giving the unoccupied supply center a defensive strength of 2. However, similar to supporting the conventional orders of a foreign nation that doesn't cooperate, if the UNTF vote fails, your unit supporting the province will be holding with an invalid order.


-If the UNTF is successfully deployed to a province where a unit IS LEAVING but gets bounced back, the UNTF is bounced back off the map from where it came. This is similar to any other chain of conventional units following each other where a lead unit is bounced back.
-The UNTF does NOT get to support the unoccupied SC for 1 if it successfully vacated and then for 2 should it bounce back to said SC.

7.2 Ties
In the event of a tie determining the deployment of the UN Task Force, the task force will not be deployed at all.

7.3 Abstaining Vs “Do Not Deploy” Votes
Abstaining from voting for UN deployment, and voting for the UN to do nothing are two very different things, and both are legal.

Abstaining from voting contributes nothing, while voting the UN to do nothing adds to the tally of the action of the UN. Consider:
The Italian fleet threatens TUN from TYR in Fall 2001, but the Tunisian army has moved to TRI.

For simplicity, assume the world has 4 players. Votes may look something like.
"S TUN - 2 - UK, Tunisia
Do Not Deploy - 1 - Italy
Abstained - USA
The UNTF is deployed supporting Tunisia in TUN."

OR

"S TUN - 2 - UK, Tunisia
Do Nothing - 2 - Italy, USA
There is a tie, and the UNTF is not deployed."

-Declaring you are abstaining and not mentioning the UNTF vote in yours orders for whatever reason will both be considered abstaining.

7.4. UNTF deployment votes are announced publicly.

7.5 Formatting
Voting for the UNTF must specify between supporting the vacant/just vacated supply center or the holding/moving unit.
This is the similar to having to specify whether any other conventional unit you're supporting is moving or not.

Formatting would be similar to:
If you expect the army to leave or is already unoccupied:
"UNTF S SC ABC"

If you expect the army to stay:
"UNTF S A ABC"

While supporting the UNTF:
"A XXX S UNTF ABC"