Westeros 1: A Throne of Blades (W) - The holder of the Iron Throne chooses Supply. Wildings Advance.
Greyjoy 4 (3,3,2,2)
Winterfell, Greywater Watch, Seagard, Pyke
Tyrell 6 (4,3,2,2,2)
+2 Highgarden, Kingswood, +2 Blackwater, Three Towers
Lannister 4 (3,3,2,2)
Riverrun, +2 Lannisport, Searoad Marches
Baratheon 4 (3,3,2,2)
Dragonstone, Yronwood, Sunspear, Salt Shore
Martell 2 (3,2,2)
Prince's Pass, Starfall
Stark 3 (3,2,2,2)
The Stoney Shore, Widow's Watch, The Mountins of the Moon
Westeros 2: Game of Thrones - Areas containing the power symbol provide Power. Ports with a ship gain power if their are no enemy ships in the adjacent sea area.
Greyjoy 1 + 5 = 6
Winterfell, Pyke, Pyke's Port, Seagard, The Twins
Tyrell 0 + 3 = 3
Dornish Marches, Kingswood, The Arbor
Lannister 1 + 3 = 4
Riverrun, Harrenhal, Stoney Sept
Baratheon 0 + 4 = 4
Dragonstone, +2 King's Landing, Sunspear
Martell 0 + 2 = 2
The Boneway, Prince's Pass
Stark 0 + 1 = 1
Castle Black
Westeros 3: Sea of Storms - Raid orders may not be played during this Planning Phase.
Greyjoy 4 (3,3,2,2)
Winterfell, Greywater Watch, Seagard, Pyke
Tyrell 6 (4,3,2,2,2)
+2 Highgarden, Kingswood, +2 Blackwater, Three Towers
Lannister 4 (3,3,2,2)
Riverrun, +2 Lannisport, Searoad Marches
Baratheon 4 (3,3,2,2)
Dragonstone, Yronwood, Sunspear, Salt Shore
Martell 2 (3,2,2)
Prince's Pass, Starfall
Stark 3 (3,2,2,2)
The Stoney Shore, Widow's Watch, The Mountins of the Moon
Westeros 2: Game of Thrones - Areas containing the power symbol provide Power. Ports with a ship gain power if their are no enemy ships in the adjacent sea area.
Greyjoy 1 + 5 = 6
Winterfell, Pyke, Pyke's Port, Seagard, The Twins
Tyrell 0 + 3 = 3
Dornish Marches, Kingswood, The Arbor
Lannister 1 + 3 = 4
Riverrun, Harrenhal, Stoney Sept
Baratheon 0 + 4 = 4
Dragonstone, +2 King's Landing, Sunspear
Martell 0 + 2 = 2
The Boneway, Prince's Pass
Stark 0 + 1 = 1
Castle Black
Westeros 3: Sea of Storms - Raid orders may not be played during this Planning Phase.