GMTom wrote:We have had players with one center take part in a win
Thanks for telling me this, because this is actually an argument for my proposal I think:
Why did the other winners pick that third player for their coalition? Because he's so strong and vital to their dominance? Evidently not, he was one nuke away from non-existence. I could go on but I'll get to the point: they probably picked him because they needed to pick someone and he was probably most deserving or something, or simply didn't require much votes because he was a low-level power.
So in the end, the one reason was because they NEEDED to pick someone. He was the third wheel, but luckily for him, they needed a third wheel. Why? Because that's the rules. That's it.
Why should they be forced to drag a third wheel with them? I honestly can't think of a reason.
Don't force two people with an awesome alliance and/or coalition to pick a third coalition member undeserving of the spot to weigh them down.
Maybe some penalty for coalitions with less than 3 players in place is okay, so one E power needs, say, 18 votes, two need 30 and 3 need 40, so people still have an incentive to form coalitions, but are not forced to drag others along, simply because it's a rule.
Also don't make this about other changes. I'm not complaining about pirates or terrorist units, I'm complaining about a game that starts with a bunch of alliances and ends with a majority of the same or similar alliances. Meaning the game is hardly dynamic and rather dull after the initial alliances have been formed.
The way the endgame works causes people to think what they have is good enough, satisfaction leads to unimaginative plans, usually "steady as she goes" even if you're not ecactly headed for a win. The most worrisome is that this unimaginative play is often the best option, that's what needs to be fixed.
There needs to be ambition leading to innovation, leading to dynamic change and an awesome game.
Don't give a shit about pirates or terrorists. I say leave them out, but as long as something is done about the dynamic of the game, I will tolerate everything else.