JimHackerMP wrote:Interesting. I guess everyone has their own stories.
I also acquired, some time ago, both editions of the Diplomacy gamer's guide, by Avalon Hill. I have not delved too deeply into any of it, but hopefully it'll come in handy.
Why, what do you think of Turkey?
Turkey can be a fun position to play, but a real quagmire if you cannot get either Austria or Russia on your side. If they are both against you, it will suck. Turkey can be a good defensive position, but what fun is that? But if you can get England on your side against Russia, flowers will start smelling sweet once again. Italy is normally considered a mortal enemy to Turkey (and vice-versa). But I've played in games where a strong Turkish-Italian alliance held together and made good progress. In fact, one of those games was the one you were in with me, where I was Italy and Geezer Guy was Turkey. That was a weird game.
Anyway, it all depends upon the players in the end. And that's the way it boils down to with any country: who is playing the country and what kind of player are they? A non-communicative player will make virtually any alliance worthless. So, while there are geographic reasons for aligning with one country over the other, in the end, you have to play the players.